Pathfinder Society - #9-14 – Down the Verdant Path(Tier 1-5)



Role Playing Game


Pathfinder Society


#5 Saturday 7pm-11pm

Game Description

"Pathfinder Society - #9-14 – Down the Verdant Path(Tier 1-5)
A Pathfinder Society Scenario designed for levels 1–5.

Few dare tread through the ancient groves of the Verduran Forest, and those who do settle in these woodlands tend to stay close to their communities. Mystery and danger rarely deter agents of the Pathfinder Society, however. When the semi-retired Pathfinder Falbin ventured from his home deep in the wood, he came across an unexpected pocket of flourishing growth and summer weather in the middle of the wintery forest. He fears that this disturbance is the work of a cabal of druids whose mayhem the Society ended six years ago. Have the druids returned to wreak havoc, or are other forces at play?

Contents in Down the Verdant Path” also contribute directly to the ongoing storyline of the Concordance faction.

Written by Scott Sharplin.

Seating/Marshalling Policy – Marshalling will begin 10 minutes before the start of the slot, people who have not arrived by 10 minutes after the start of the slot will forfeit their seat to individuals on the wait list. As no shows are common, individuals interested in playing should you join us in the PCH during marshalling to secure a place in the wait list.

The Pathfinder Society Roleplaying Guild is a worldwide fantasy roleplaying campaign that puts YOU in the role of an agent of the Pathfinder Society—a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world beset by magic and evil.

The campaign's home base is sprawling Absalom, the so-called City at the Center of the World, that stands astride the great Inner Sea on the mountain-capped Isle of Kortos. As a member of the Pathfinder Society, your character will explore the dark alleys and political intrigue between far-flung travels in the world of the Pathfinder Roleplaying Game. Each Pathfinder Society agent also works for one of several competing factions, all with their own motivations and secret agendas.

Play is organized into Seasons, throughout which the actions and achievements of you and your fellow Pathfinders create an ongoing storyline. Each season consists of numerous scenarios set in a variety of exotic locations across Golarion.

Players of all experience and skill are welcome at our events, for more information on Pathfinder Society (PFS) checkout:

Game Master

Ontario Pathfinder Society

Game Master

Greg Lloyd


Philip Perrins


Jeffrey Everets