Besieged

Players

Type:

Role Playing Game

System:

Pathfinder

Slot(s):

#1 Friday 7pm-11pm



Game Description

Four years ago, the University of Guelph Games Club restarted and built on an ancient tradition: the Games Club tournament. This adventure, written by one of the executives that resurrected it (me), was the first adventure run by the tournament organizers. It also lasted 13 hours. This version has been suitably trimmed down to not last 13 hours. Experience the very beginning of the Pathfinder Tournament right here!

Game Description:
You wash up on the shores of the New World, the remains of a once great fleet sending reinforcements and aid to a beleaguered colony. Short of people, short of weapons, short of resources - you will have to be enough to turn the tide of the coming battle, for the colonists have awoken something in the New World. A dark presence, an empire long dead and forgotten by the living.

You will need to use your skill, cunning, and all the magical and martial prowess to prepare the colony for the coming battle and ensure its survival against the evil forces that threaten it.

System: Pathfinder, 6th level adventure

Pre-generated characters will be provided, but feel free to bring your own 6th level Pathfinder character as well.

Game Master

Dan Koscinski

Player

Vikram

Player

Savanna

Player

all_father

Player

Zeira

Player

Jazlynne

Player

Chris Heggemann



Discussion

Few questions about character creation
posted by Vikram on Sat, 25 Jan 2014
1) how are we generating stats
2) how do we do hit points
3) how do we determine what equipment/how much gold we have
4) do we get any extra stuff like traits etc

Thanks! :)
Character Gen
posted by Dan Koscinski on Mon, 27 Jan 2014
1) use 25 point buy for determining your ability scores.
2) Max HP at first level and then a fixed rate each level based on HD:
d6: 4
d8: 5
d10: 6
d12: 7
3) Standard starting gold for level 6, but you cannot spend more than 25% on any one item.
4) Feel free to use traits. I've rarely used them in games, but I don't really care if you bring any.
Re: Character Gen
posted by Vikram on Mon, 27 Jan 2014
Thanks for replying, Dan! What's your limit to the number of traits we can have? I'm guessing 1, and so far I haven't actually found more than 1 that I want but I'm assuming if I show up with 100 traits you probably wouldn't be too amused :P
Re: Character Gen
posted by Savanna on Mon, 27 Jan 2014
Thanks for explaining, Dan!
Question about my character
posted by Vikram on Mon, 27 Jan 2014
So I'm making a half-orc barbarin 1/ranger 5 and I have a question. One of the half-orc alternate race traits called shaman's apprentice gives you the endurance feat. Would it be a waste to take this since I get endurance as a 3rd level ranger? I posted this question on a forum and there's a few differing opinions. Some say it would be a waste, some say you'd get another ranger combat style feat, some say you would get Die Hard, and some say you just get a feat of your choice. What is your opinion on this? Thanks :D
Regarding Endurance and bonus feats
posted by Dan Koscinski on Tue, 04 Feb 2014
Hi Vikram,

I'm one of the nice GMs that would let you take a bonus combat style feat or Die Hard.

Also with regards to traits: you would start with 2 traits. There's a feat that allows you to gain more.

Cheers!
Re: Regarding Endurance and bonus feats
posted by Vikram on Sat, 15 Feb 2014
You are a nice GM :D